Oh My.

Well hello there.

I’ve been gifted recently with a rather enthusiastic group of commentators it seems, thanks for reading guys.

Largely because of their enthusiasm, I feel compelled to drop a quick update, and chat a bit about the nature of the game projects.

First off, the update:

Level Editor.  There I said it, and I’m not ashamed.  I am working on the Level Editor, and will be using it to generate all content for the games.  As development continues, I plan on integrating the editor either into the final games, or as a standalone flash app, which will push user created levels into a database for the games to consume… We’ll see how that develops.

I’ve been wrestling with a number of technical issues related to the level editor (texture placement,psuedo 3-d level objects in a 2 dimensional game space, etc),  problems which, given the side-project nature of the game development currently, present a challenge mostly in finding a large enough block of time to allow for me to load all the data into my head and get in ‘the zone’ enough to actually get work done.  I’m a natural complicator, and I tend to build engines which I then use build actual things, rather than just hack and slash my way to a working product… it’s a symptom of my day job (corporate systems programming).  Because of this, I can’t just dart in and hack together some code, then dart out again and expect anything to make sense later, so that’s been a fun challenge in it’s own way.

Now a few words about the ‘side project’ nature of the current game development…  Due to pressing money concerns, I’ve been forced to spend the bulk of my free time working on an as yet unannounced project, that stands a better chance of paying the immediate bills than casual game development.  As such, my time to work on the increasingly complex game engine has been reduced to a minimum.

So, while I do apologize for the long drawn out development cycle to those who are anticipating the game, I can’t really promise that it will be forthcoming soon, due to the aforementioned money/more lucrative projects.  At the end of the day,  my hope is that this other venture will provide the cushion needed to let me really focus on my passion for crafting games, and even allow me to focus on what’s fun (making some more grandiose games, such as massive RTSs and things like that), rather than what’s most profitable right now.

Also, I’ll be endeavoring to update more frequently here, and actually put together some articles about lessons learned.  I’ll probably even chat about the Plunk Pool game (soon to be plural), and the lessons I’ve learned there.

Stay Tuned.

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  1. Zombiebuster
    27 February 2:28 am

    (this is Kaizen) I was checking the blog then *BAM* new post!Wee I feel happy now.We do not know if i love ur game is dead or is still alive.With i love ur game gone we only have 2 people in our group.

  2. boonies4u
    27 February 3:59 pm


    Well, I am glad that you are going to be discussing the game and updating the blog more. Thanks for the update 😀

  3. Zombiebuster
    27 February 5:46 pm

    So,yeaaaah we’re still waiting for i love ur game…

  4. boonies4u
    2 March 2:55 pm

    I suppose he won’t be returning, ohwell…

    I could get more people to visit the site and view the blog from Dead Frontier, if It could help bring attention to Luncheon.

  5. 2 March 6:15 pm

    The more the merrier, go for it boonies4u 🙂

  6. boonies4u
    2 March 8:24 pm

    I have put it up…

    Quite a few people have played Luncheon before (and have described it bluntly)… but I am mostly trying to get people to check up on updates, here on the blogs.

    P.s. If you want to see the post I left, let me know where to send a copy.

  7. Zombiebuster
    4 March 5:59 am

    😀 Lol I’ve been to a forum with a noob asking how to hack Luncheone Of The Dead…The others said it was impossible…lol I can’t stop laughing.

  8. 4 March 8:43 am

    wow, I’m touched that someone likes my game to try and hack it 🙂

  9. Vincent
    5 March 12:15 pm

    I’m Vincent from the Dead Frontier Forums.

    I wrote some nonsense on the thread discussing this game and boonies requested I post it here, so I shall.


    I want to see a real zombie apocalypse simulator, closest thing was Dead Rising(In my own opinion, or All Flesh Must be eaten if you’re into pen and paper games), and it failed in a lot of aspects.

    Survival Crisis Z was another one, came closer than most, but it still felt like a game and not a simulator. Too many parts felt fake, like how you couldn’t exchange your partners weapons(They’d have to die in order for a ‘new’ partner to spawn, which didn’t make sense to me. If it’s one thing you don’t want, it’s your fellow survivors dieing and expecting a new one to spawn)

    Don’t get me wrong, I don’t dislike any of these games, I still own and play them from time to time, but it’s just a wish of mine to see a very well made zombie simulator(Including many life-like factors, such as death being permanent, need for sleep, as well as the non-linear course of game play.)

    I just wish there was a lot of demand for the perfect zombie survival game.

  10. Zombiebuster
    6 March 4:23 am

    Guys,why is there pure silence here?

  11. boonies4u
    6 March 5:30 am

    Because everyone at the Dead Frontier forums haven’t bothered posting at the BLOG (or maybe not even looking)…

    They are coming here to the site though…

  12. Zombiebuster
    7 March 10:57 pm

    Well we have Vincent here…

  13. boonies4u
    8 March 1:24 pm

    When I made this, Vincent’s post was not up…

    Must of been accepted at the same time.

  14. Zombiebuster
    10 March 5:25 am

    Well right now I’m gonna play LotD.I never got full upgrades on the mall people.(That’s what I call them. :P)

  15. Zombiebuster
    19 March 2:23 am

    …Guys?Hellooooo?Are all of you dead?

  16. Vincent
    19 March 10:14 am

    Still here, but there’s nothing left for me to comment on.

  17. Zombiebuster
    20 March 8:39 pm

    We could talk about…stuff.

  18. Kaizen
    28 March 6:30 am

    T-T guys don’t leave me!

  19. Kaizen
    9 April 1:35 am


  20. boonies4u
    29 April 6:17 am

    Sorry for not being around to talk…

    I hoped by now we would get some attention. My only advice to get more activity is a discussion forum.

  21. Kaizen
    4 May 5:37 pm

    We have plunk pool 2 now.YAY!

  22. boonies4u
    20 May 6:11 am

    Played it, it is a good continuation of the game. I think the different levels of “bounciness” really increases the challenge.

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