Oh, the humanity.

Just rolled out another fairly massive update. Much like a glacier, the bulk of the changes are below the surface.

That means improvements to the game generally speaking, but the core gameplay remains relatively unchanged.

The biggest difference is that there are now 4 difficulty levels to choose from, hopefully satisfying the power gamers and the n00bs alike.

I had to overhaul the High Scores database to accommodate this change, and have updated the High Scores Page (in a ham-fisted sort of way for the time being) to display the new tiered score system.

An overhaul of the main site is in order shortly, to replace the fairly amateur looking front page that I threw together in between the ticks. Keep an eye out for that.

I think that sums it up for now… Go Play.

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